WORLD CLASS DEVELOPMENT SERVICES
Silent Collective are a team of highly experienced developers on hand to help bring your product to life. We offer a range of services including content creation, on-site support and training delivered by industry leaders. Our team includes developers that have worked on highly successful AAA games such as Just Dance, Watch Dogs, The Crew and Tom Clancy's The Division, as well as a range of indie games and VR/AR/MR games or experiences.
20+ years of experience creating and delivering high quality products and services
Great communication meaning a faster turnaround and better support
UK based and need that face to face chat? We'll come to you!
Friendly, approachable, easy to work with - a good team spirit helps everything run smoothly
Competitive and flexible rates, whatever your budget may be
Lowers risk and saves money in the long term
Reached out to Silent Collective get some characters converted to final art quality. Great service, good communication - listening to what we wanted, quickly put-together quotes at a fair price. The characters turned out fantastically, there was great communication throughout the process so we could steer it in the direction we wanted and to make some follow up tweaks and changes. Already booked more work with them, and their work is getting better and better.
— Tim Holt, Origami Panda
Need something not listed here? Contact us anyway - we have expertise in a range of fields.
Joseph has experience of Game development from the earliest concept through to successful launch having led incubation initiatives and also been a member of the Core Team on The Division which broke multiple industry records when released. Areas of expertise include; Leadership, Production, Concept Development and Game Design.
Sally is an experienced Producer having worked in both AAA game development and indie game development for over 8 years. She has either won or been shortlisted for multiple industry awards for developing strong, happy and motivated teams, as well as her work around diversity and inclusion. Sally is also well versed in multiple production tools, console submissions, and is Scrum Certified.
Jarran is an experienced 3D artist, and has worked to a wide array of client briefs for games, VR, AR and mobile on photorealistic and hand-printed stylised projects. Jarran is a generalist and can easily tackle any creature, prop, character or environment you need. He is accomplished in Unreal Engine and Unity and is always at hand ready to work closely with you to ensure the end product is exactly what you want.