INTRODUCTION

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PLAYER CHARACTERS

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Greatsword

A monstrous blade whose immense size belies the nimbleness with which it is wielded in the hands of one initiated. Still, there is little finesse with such a Weapon - a fine choice for those who only seek to cleave their foes at will.

 

Enables the use of unique martial Abilities powered by the internal Energy system of the Weapon. May require some tempering of your aggressive nature to reach it's full potential.

Gauntlet

An extremely complex and intricate piece of equipment used to restore the Shields of oneself and ones allies. While simple restoration may indeed be its primary usage there are in fact a myriad of interesting effects it can produce - well suited for those possessed of a helpful and inquisitive nature. 

Enables the use of unique support Abilities powered by the internal Energy system. An active imagination on the part of its operator will prove invaluable in unearthing its full range of possibilities. 
 

Bow

An elegant but devastatingly powerful long range weapon capable of cutting down unsuspecting foes before they are even aware of your presence. The favoured tool of those would-be assassins who eschew direct confrontation in the search of an unfair advantage.

Enables the use of unique ranged Abilities powered by the internal Energy system of the Weapon. It is recommend you consider your back-up plan should the distance between you and your target ever be closed.

Mace & Sheild

The preferred equipment of stalwart knights seeking to draw the ire of foes to protect their less durable allies. While the Shield is an extraordinarily impressive bulwark it would be foolish indeed to underestimate the brutal power of the heavy Mace that accompanies it.

 

Enables the use of unique defensive Abilities powered by the internal Energy system of the Weapon. May take some time to master.

 
 
 
 

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